Summary Posted: Oct 17, 2022 Role Number: 200436287 We are looking for a creative, motivated, and hard-working software engineer to develop drivers, frameworks, and tools for haptics-enabled next-generation Apple products, including iPhone, Watch, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world- class haptic experiences that will be enjoyed by millions of customers! In this role you’ll collaborate with teams across the company, including firmware, algorithms, UI, and design teams to deliver a coordinated customer experience. Key Qualifications Key Qualifications Strong C/C++ and object-orientated programming and debugging skills Expertise in developing system software such as drivers or frameworks Experience with profiling code in both kernel and user-space Ability to quickly familiarize yourself with code you’ve never seen before, and understand the pertinent functionality Ability to apply software best-practices at both higher and lower levels of software Experience working with microcontrollers or sensors preferred Experience crafting SW interfaces or APIs with customer-facing features preferred Independent work ethic with strong attention to detail Excellent communication and teamwork skills Description Description As a software engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team.
You will bring up proof-of-concept prototypes and demos to help design teams explore and evaluate new interactions and user experiences
To ensure we craft well-considered features, you will architect low-latency, end-to-end haptics solutions by collecting requirements and constructing block diagrams; you will also negotiate and specify APIs, communication protocols, operating modes, and feature requirements with other software and firmware teams
You will develop and detail software features on prototype hardware, potentially with custom silicon and/or algorithms with tight real-time requirements
You will debug and root cause issues with QA teams to deliver high-quality, robust software in iOS/watchOS/macOS releases Education & Experience Education & Experience BS/MS in Computer Science or Computer Engineering Additional Requirements Additional Requirements Pay & Benefits Pay & Benefits At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $131,500 and $243,300, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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