GPU Performance Analysis Engineer

Company: Apple
Company: Apple
Location: Santa Clara Valley (Cupertino), California, United States
Department: Hardware
Posted on: 2023-10-30 01:38
Summary Posted: Dec 12, 2022 Role Number: 200448217 Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role, you will be responsible for performance analysis, tuning, and debug of Apple’s GPU products. As a member of our Hardware design team, you will collaborate closely with other GPU Design and Software Engineers to study, debug and improve the performance of Apple’s mobile GPUs. Key Qualifications Key Qualifications Strong hardware and software debug skills GPU hardware and architectural knowledge Knowledge of graphics rendering algorithms Experience with one or more graphics APIs: OpenGL, Metal, or DirectX Scripting and programming experience Experience with RTL - System Verilog or VHDL Waveform analysis Excellent written and verbal communication, excellent organization skills, and highly self-motivated Ability to work well in a team and be productive under aggressive schedules Description Description - Develop performance test plans and write tests to validate GPU performance - Run, triage, and debug performance tests to identify issues in hardware and software - Analyze both top-level and unit-level GPU IP for performance issues - Propose novel hardware solutions to improve GPU performance - Develop tools and infrastructure to measure, characterize, and communicate GPU performance - Work with architecture, hardware, and software teams to analyze and improve performance Education & Experience Education & Experience Minimum requirement of BS degree Additional Requirements Additional Requirements Pay & Benefits Pay & Benefits At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $55.81 and $84.08/hr, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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