Graphics Verification Engineer - Shader Core

Company: Apple
Company: Apple
Location: Austin, Texas, United States
Department: Hardware
Posted on: 2023-10-30 01:26
Summary Posted: Jun 20, 2023 Role Number: 200449020 Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Engineering group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you will be responsible for crafting and building the technology that fuels Apple’s devices. Together, we will enable our customers to do all the things they love with their devices. The Graphics Verification Team is looking for talented engineers to help build complex, large-scale GPU products. In this role you will partner with our graphics architecture, µ-architecture, design, software and hardware performance teams to help define and deliver cutting-edge features for our Unified Shader Core (USC). Key Qualifications Key Qualifications Strong background or coursework in computer architecture and memory systems Strong background or coursework in one or more object-oriented languages such as C++ Experience with HDL simulators and waveform viewers Experience working under strict schedule deadlines with the ability to prioritize Excellent communication skills and ability to collaborate Experience with Python, Ruby, Perl or similar scripting languages is a plus Description Description As a Graphics Verification Engineer for the Shader Core team, you will be tasked with the following: - Build and maintain verification test bench components and environments - Develop comprehensive constrained random test suites - Run simulations and debug design and environment issues - Build and analyze functional coverage, improve test environments to target coverage holes - Work directly with µ-architecture and design teams to improve modularity and verifiability of the design Education & Experience Education & Experience Minimum requirement of BS degree Additional Requirements Additional Requirements
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