Graphics Shader Subsystem Verification Engineer

Company: Apple
Company: Apple
Location: Austin, Texas, United States
Department: Hardware
Posted on: 2023-10-30 01:26
Summary Posted: Jun 20, 2023 Role Number: 200449017 Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Engineering group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you will be responsible for crafting and building the technology that fuels Apple’s devices. Together, we will enable our customers to do all the things they love with their devices. As part of the GPU shader core verification team, you will be involved in end-to-end functional and architectural verification of Apples next generation GPUs. If you enjoy GPU/CPU architecture, verification, graphics rendering, and programming, this will be an exciting role for you. We use cutting edge verification methodologies, and emphasize innovation to enable Apple's silicon leadership. Key Qualifications Key Qualifications Computer Engineering or Computer Science background Strong OOP coding skills Strong CPU or GPU architecture Machine learning experience is a bonus Description Description The Shader Core Verification Engineer will be involved in: - Test plan, verification, and delivery of shader core features - Develop new UVM/System Verilog testbenches - Performance verification - Leverage machine learning in new verification methodologies Education & Experience Education & Experience Minimum requirement of BS degree Additional Requirements Additional Requirements
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