Summary Posted: Jun 22, 2023 Role Number: 200466722 Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
Apple's Technology Development Group is working to solve some of the most ambitious problems in spatial computing, augmented reality and computer graphics. Do you have a desire to tackle some of the biggest open questions in CG as well as reach millions of people? Here you will have the chance to work with accomplished engineers, researchers and artists from across academia and entertainment to help craft ground breaking new products that open new avenues and build significant opportunities for the world. Key Qualifications Key Qualifications Minimum of 3 years of relevant experience Excellent programming skills and knowledge of C++, Objective C or Swift Understanding of entire graphics pipeline Experience with shader writing 3D math and Linear Algebra Ability to collaborate with designers and artists to achieve their visual target Description Description Apple creates amazing user experiences with the newest technologies. You will have the opportunity to implement algorithms that pushes the state of the art to create the best experiences for our products. We work closely with Apple's Human Interface design team to define the next generation of computing. The candidate for this role will be comfortable working in a dynamic and creative environment. Education & Experience Education & Experience BS / MS / PhD in Computer Science or equivalent experience Additional Requirements Additional Requirements • Knowledge of modern renderers and rendering techniques • Experienced with Metal API • Experienced with application performance profiling and optimization • Familiarity with AR/VR development Pay & Benefits Pay & Benefits At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $138,900 and $256,500, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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