Computer Graphics Software Engineer - Adobe 3D Substance

Company: AdoTube
Company: AdoTube
Location: Clermont-Ferrand
Commitment: Full time
Posted on: 2025-05-26 05:01
Our CompanyChanging the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences! We’re passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen. We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours! The Opportunity We are looking for a Computer Graphics Software Engineer with experience of high-performance GPU and CPU programming, real-time rendering and image processing, and a good sense of software craftsmanship. Our team develops the core software libraries shared between our applications. As a team member, you will contribute to the development of the component responsible for the real-time rendering of procedural textures on multiple hardware platforms and operating systems in industry-leading software such as Substance Designer and Substance Painter.What you'll Do Work collaboratively with engineers and designers to architect, develop and optimize new features in the procedural engineImplement and optimize high-performance image-processing algorithms on a variety of hardware platforms (CPUs and GPUs).Identify and fix bugs and performance bottlenecksMaintain and extend the technological stack involved in building, testing, packaging and shipping a core library to internal and external customersReview code on a regular basis and give detailed, constructive feedbackLearn new technologies and maintain a high degree of technical involvementWhat you need to succeed Experience with at least one GPU API (OpenGL, Direct3D, Vulkan or Metal) and shading languages (GLSL, HLSL, etc.)Knowledge of image-processing algorithms and how to implement them efficiently on GPU / CPUGood background in C/C++Good computer science fundamentalsGood design and problem-solving skillsExperience writing cross-platform codeAbility to work cooperatively with different teamsComfortable with working on large projects and technical codebasesExperience with debugging and testing native applicationsExperience with profiling tools and optimizationCPU code low level optimization and SIMD programming a plusKnowledge of 3D content production pipelines a plusAs our many awards will tell you, at Adobe you’ll be immersed in an exceptional work environment that is recognized around the world. You’ll be surrounded by colleagues who are committed to helping each other grow through our unique Check-In approach where ongoing feedback flows freely. If you’re looking to make an impact, Adobe's the place for you. Discover what our employees are saying about their career experiences on the Adobe Life blog, https://blog.adobe.com/en/topics/adobe-life  and explore the fantastic benefits we offer at https://rewards.adobe.com .Adobe is proud to be an Equal Employment Opportunity employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other applicable characteristics protected by law. Learn more.Adobe aims to make Adobe.com accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.com or call (408) 536-3015.
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