Core OS Display Driver Engineer

Company: Apple
Company: Apple
Location: Santa Clara Valley (Cupertino), California, United States
Department: Software and Services
Posted on: 2024-01-18 06:00
Summary Posted: Jan 18, 2024 Weekly Hours: 40 Role Number: 200535488 Are you a big-picture thinker who loves setting ambitious goals? Do you have a passion for understanding how each line of code affects all the others? In the Core Operating Systems group, you’ll ensure the OS is inseparable from each device’s identity as a whole. That’s because this group is committed to building fully integrated operating systems that combine hardware, software, and apps into a single Apple experience. Your dedication to cross-disciplinary collaboration will help develop groundbreaking technologies, such as iOS, macOS, watchOS, and tvOS. By crafting these distinct, holistic user experiences, you’ll continue to uphold and advance the excellence people expect from Apple devices! The Core AV team in Core OS is responsible for device drivers and firmware for DP and HDMI displays. We are looking for talented individuals who enjoy creating device drives and working with FW! Key Qualifications Key Qualifications Experience with writing and debugging complex drivers and related frameworks Experience with device driver development Knowledge of C and C++ Demonstrated creative, critical thinking and troubleshooting skill Highly professional, with the ability to deliver solid work on tight schedules Excellent collaborative skills Strong written and verbal communication skills Experience with logic analyzers and oscilloscopes Description Description You will be part of the team that is responsible for maintenance and development of device drivers for display technologies. Working closely with multiple cross-functional teams you would be responsible for developing new features, debug issues found by customers and QA, schematic and code reviews, bring up of new hardware and ensure smooth interoperability. Work closely with the firmware teams to ensure standards compliant interfacing and helping debug SW/FW/HW issues. Education & Experience Education & Experience BS in Computer Science/Computer Engineering or equivalent experience/skills Additional Requirements Additional Requirements Preferred Experience (not required): AV technologies such as HDMI, DisplayPort, VGA, HDCP etc Remote control technologies such as Infrared(IR) and Consumer Electronics Control (CEC) Development experience in IOKit/macOS Pay & Benefits Pay & Benefits At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $138,900 and $256,500, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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