Solutions Architect, Omniverse Digital Twin

Company: NVIDIA
Company: NVIDIA
Location: India, Bengaluru
Commitment: Full time
Posted on: 2024-01-09 05:09
We are looking for a Solutions Architect, Omniverse | Digital Twin! NVIDIA is the world leader in computer graphics, artificial intelligence, and accelerated computing. For over 25 years, we have been at the forefront of research and engineering around the greatest advances in technology. Our history of innovation drives us to solve the world's hardest problems. Our newest platform, NVIDIA Omniverse, allows individuals and enterprises to build, collaborate, and develop 3D content for world-scale simulation at the speed of light. Omniverse is built around Pixar’s USD (Universal Scene Description), MDL (Material Definition Language), and PhysX (scalable multi-platform physics solution) with open-source standards and multi-application collaboration at its heart. As the on-ramp to the Metaverse, the ability to create large sophisticated 3D worlds is now possible, and with the applications already familiar to most creatives. Doing what's never been done before takes vision, innovation, and the world's best talent. At NVIDIA, you will be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.What You'll Be Doing:As a Omniverse Digital Twin Solutions Architect (SA), you will help our customers discover NVIDIA’s newest technology and guide their journey through its adoption. Your customers will come from the worlds of Factory Architecture and Process Planning, Workflow Engineering, and Manufacturing, but also application development for Robotics and many areas of Logistics, Transportation, Smart Cities and many others. As their trusted technology resource, you will educate them on NVIDIA’s hardware, developer SDKs, and central to your position, with Omniverse especially about Digital Twin Simulation. Your knowledge of complex 3D pipelines and content creation workflows, combined with Deep Learning workflows will be an asset as you help guide our customers to the right solution to their most meaningful challenges.Develop and demonstrate 3D and AI workflows based on NVIDIA Omniverse, Isaac Sim, Tokkio and ACE frameworksEducate customers on our product portfolio from GPUs to developer SDKs and full-stack Datacentre architectureWork directly with key customers to understand their workflow and guide them on standard methodologies the best technical solutionsHelp customers bring up and test new GPU workstations, servers, and clusters both on-premise and in the cloudHelp customers understand the importance of GenAI in 3D world building and identify usecases where Nvidia gen ai stacks[NEMO, Picasso, ++] can be used.What We Need To See:An extraordinary passion for pioneering computer-graphics, generative AI and deep learningDeep knowledge of the Omniverse platform, its toolsets and extensions [world building, lighting, rendering, actiongraph, material design, writing extensions, warp ++]An understanding of or curiosity about Simulation, Robotics and AI workflowsExperience working with customers to design, automate and optimize processes in a manufacturing production environment would be valuable8+ years of meaningful work experience, ideally in an engineering and manufacturing production related field of expertiseBachelor's degree in Manufacturing Engineering, Mechanical Engineering, or Computer Science or equivalent experienceFamiliarity with Linux operating systems and being comfortable developing Python scripts and modulesAbility and passion to guide partners and customers while implementing complex, multi-department software systemsOutstanding communication skills, be organized and play well with others (an excellent teammate!!)Ways To Stand Out From The Crowd:Experience with Siemens Technomatix, Siemens Process Simulate, Visual Components, Dassault Delmia. Autodesk Nastran or Bentley MicrostationBackground with Omniverse, Physics Simulation, Robotics Simulation, or overall interactive simulation domainsWorking knowledge of Epic’s Unreal Engine and Unity3D, plug-in development and understanding of graphics/rendering pipelinesExperience with Pixar’s USDSelf-sufficiency: going out of your way to resolve how you can help rather than waiting for a specific assignment
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